Cindy Poremba has maintained an experimental gamemaking and curatorial practice for almost two decades with a particular interest in captured media practices, and emerging technologies. They are an Associate Professor in Digital Futures, and Co-Director of the . Their curatorial and award-winning experimental videogame work has been featured in both game and digital art exhibitions internationally.
Recent projects
Cindy Poremba, Kara Stone, Ian Garrett, and Ben Abraham. “Exploring Sustainable Gamemaking Through an Artgame Residency.” In The Game Needs to Change: Towards Sustainable Game Design, eds. Patrick Prax, Clayton Whittle, Trevin York. CRC Press (forthcoming 2026)
Invitation to participate in GAIA (Game Arts International Assembly) to speak on renewable/ecocritical artgames residencies (upcoming, October 6-10, 2025, Barcelona, SP).
Cindy Poremba and Kara Stone, “A Renewable Artgames Residency: exploring sustainable practices for art game design,” DiGRA 2024. June 30-July 5, 2024, Guadalajara, Mexico.
Creative practice
M*55, narrative game for solar server (web/in progress).
TR33, data-driven game from Foresta Inclusive (stand-alone/in progress).
Hall's Island Residency (with Jane Tingley).
Funding
Being in Relation (as Collaborator; PIs Jane Tingley-York and Roberta Buiani -UoT)
Deans Micro-Grant, LAS: Digital Futures Solar Server*
Canada Council for the Arts Digital Greenhouse Grant, 2022, Renewable Artgames Residency prototype (Kara Stone primary applicant; $20 000)
*currently in the process of installing this on the roof of the tabletop